Avowed

I served as an Audio Design Intern on Avowed, a first-person RPG currently being developed by Obsidian Entertainment.

I was at Obsidian for about six months and learned a ton while I was there. I contributed audio design, integration, and implementation to a diverse range of areas including ambiences, destructibles, and interactables. Attached above you can find the official gameplay trailer! My favorite domain to work in was ambience design and leveraging states to create dynamic soundscapes.